ok, so straight after I found the two lines:

 m_pBeam->pev->flags |= FL_SKIPLOCALHOST;
 m_pBeam->pev->owner = m_pPlayer->edict();

in the egon code, so that's that sorted

----- Original Message -----
From: "Paul Samways" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, February 26, 2002 7:25 PM
Subject: [hlcoders] Message to 'All except one' ?


> Hi guys,
>
> I've just made a nice smooth clientside beam effect for one of our
weapons,
> but it only draws it clientside for the player firing it. So obviously I
> still want to use the old serverside beam and decals for everyone else.
>
> Is there a proper way of sending TE messages to 'all but one' or will I
just
> have to loop through all the players and send individual messages to
> everyone but the firer?
>
> Paul
>
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