talking? hell I found myself literally cursing myself for being such a bleeping idiot but then again, I was born a bleeping idiot so I curse myself daily ;)
> -----Original Message----- > From: Tom [mailto:[EMAIL PROTECTED]] > Sent: Tuesday, February 26, 2002 15:56 > To: [EMAIL PROTECTED] > Subject: Re: [hlcoders] Message to 'All except one' ? > > > talking to yourself is the best way to solve a problem :) > > ----- Original Message ----- > From: "Paul Samways" <[EMAIL PROTECTED]> > To: <[EMAIL PROTECTED]> > Sent: Tuesday, February 26, 2002 7:37 PM > Subject: Re: [hlcoders] Message to 'All except one' ? > > > > ok, so straight after I found the two lines: > > > > m_pBeam->pev->flags |= FL_SKIPLOCALHOST; > > m_pBeam->pev->owner = m_pPlayer->edict(); > > > > in the egon code, so that's that sorted > > > > ----- Original Message ----- > > From: "Paul Samways" <[EMAIL PROTECTED]> > > To: <[EMAIL PROTECTED]> > > Sent: Tuesday, February 26, 2002 7:25 PM > > Subject: [hlcoders] Message to 'All except one' ? > > > > > > > Hi guys, > > > > > > I've just made a nice smooth clientside beam effect for one of our > > weapons, > > > but it only draws it clientside for the player firing it. > So obviously I > > > still want to use the old serverside beam and decals for > everyone else. > > > > > > Is there a proper way of sending TE messages to 'all but > one' or will I > > just > > > have to loop through all the players and send individual > messages to > > > everyone but the firer? > > > > > > Paul > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the > list archives, > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the > list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

