>Subject: Re: [hlcoders] HW.DLL crashing because of new weapon... I had a similar problem some months ago. The problem was that in the Deploy() function of the weapon I pointed to a wrong model. Instead of the p_* model for the weapon I had referenced to the w_* model. Maybe that's it in your case too.
_____________________________________________________________ <a href="http://www.gamedev.net">GameDev.net Email Service</a> - "Plenty of 1's and 0's" _____________________________________________________________ You deserve a better email address! Get personalized email @yourname or @yourcompany from Everyone.net --> http://www.everyone.net?tag _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

