> I was able to compile it "no problem" under Redhat 6.x, but now that
> that installation tanked and I'm forced on to Redhat 7.2, I have compile
> issues. Wish I knew the intricacies of Linux; took me an hour to get
> things like FTP or the HL Dedicated Server running...
>
>
> gcc -Dstricmp=strcasecmp -D_strnicmp=strncasecmp -Dstrnicmp=strncasecmp
> -DVALVE_DLL -w -m486 -O2 -ffast-math -funroll-loops -fomit-frame-pointer
> -fexpensive-optimizations -malign-loops=2 -malign-jumps=2
> -malign-functions=2 -nostartfiles -fPIC -I. -I../engine -I../common
> -I../pm_shared -I../persistence -I../game_shared -o obj/genericmonster.o
> -c genericmonster.cpp
>
> genericmonster.cpp: In method 'void CGenericMonster::Spawn ()'
> genericmonster.cpp:112: invalid static_cast from type '{unknown type}'
> to type 'void (CBaseEntity::*)()'
>
> The line in question is "SetThink(DoThink);"
>
> Suggestions, anyone?A perl script to fix most of the problems, and instructions on how to fix the rest. ftp://ftp.edgegaming.com/edgegaming.com/swarm/DarthBobo/correctfp.pl Jeff "DarthBobo" Fearn _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

