I'd not noticed this before, mainly because I very rarely see our mod in software mode (only if I ever test it at work), but none of the parts of our HUD that use FillRGBA show up at all in software mode. Anything sprite based is fine, but since our ammo counter is entirely drawn using FillRGBA I thought I'd best fix this for the tiny % of people still using Software mode. Plus I don't really like knowingly leaving something broken, even if no-one is complaining.
Anyone know if there are issues with using this in software? I'm sure it used to work or I'd have noticed before now I'd have thought. Paul _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

