I'd not noticed this before, mainly because I very rarely see our mod in
software mode (only if I ever test it at work), but none of the parts of our
HUD that use FillRGBA show up at all in software mode. Anything sprite based
is fine, but since our ammo counter is entirely drawn using FillRGBA I
thought I'd best fix this for the tiny % of people still using Software
mode. Plus I don't really like knowingly leaving something broken, even if
no-one is complaining.

Anyone know if there are issues with using this in software? I'm sure it
used to work or I'd have noticed before now I'd have thought.

Paul

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