This is why I asked. I'm too used to the 'compile and pray' at every patch.

----- Original Message -----
From: "Philip (Fiber)" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Friday, April 19, 2002 4:19 PM
Subject: RE: [hlcoders] 1109 to contain any code we should know about?


> Will there be something like a list of changes with all of this stuff in
> this or will there be a compile and pray type scenario?
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED]] On Behalf Of Bossaller,
> John
> Sent: Saturday, April 20, 2002 2:56 AM
> To: [EMAIL PROTECTED]
> Subject: RE: [hlcoders] 1109 to contain any code we should know about?
>
>
> The "sv_alltalk" cvar that was introduced in 1.1.0.8, is no longer an
> engine cvar, it is now mod specific, so if your mod uses teams, be sure
> to code for this change.  (If you want to allow for alltalk.)
>
> -----Original Message-----
> From: Paul 'MoOg' Samways [mailto:[EMAIL PROTECTED]]
> Sent: April 19, 2002 9:03 AM
> To: [EMAIL PROTECTED]
> Subject: [hlcoders] 1109 to contain any code we should know about?
>
>
> Just the standard question as to what, if anything, we need to know
> about the upcoming HL patch. No 'trivial' bits of code been changed that
> will doubtless break _someones_ mod?
>
> Paul
>
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