I still don't see why us mod developers would need to use steam. If anything, Valve should allow us to use steam for free. Mods are what keep Half-Life afloat. ----- Original Message ----- From: "Matthew Lewis" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Sunday, April 21, 2002 1:53 PM Subject: [hlcoders] 1109 to contain any code we should know about?
> I really think Valve needs to clarify how this steam thing is going to > affect mod authors. Two things I gathered from the slide show on the steam > website was that they are intending to go to a pay-to-play system for online > gaming. I really think that's going to fly like a ton of bricks. The second > was an indirect reference to a requirement that mod authors pay a licensing > fee and/or royalty for a steam enabled mod. I can just about guarantee that > will kill the mod community. While it's true that there is no requirement to > use steam at present, the presentation suggests that by the time CS 1.5 > comes out that steam be the order of the day. > > Personally, I don't know what to think about steam. It sorta looks like that > .NET evil that M$ is trying to shove down peoples throat. > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

