Only affects lan games maybe ?
----- Original Message -----
From: "Leon Hartwig" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Friday, June 21, 2002 6:01 PM
Subject: RE: [hlcoders] Fwd: Half-life fake players bug


> This is a multi-part message in MIME format.
> --
> And cracked (no-won) servers (see below).  This thing hits cracked servers
> but not normal ones?  Oh no, what are we going to do?!?!?! :)
>
>
> > -----Original Message-----
> > From: Kuja [mailto:[EMAIL PROTECTED]]
> > Sent: Friday, June 21, 2002 1:19 PM
> > To: [EMAIL PROTECTED]
> > Subject: RE: [hlcoders] Fwd: Half-life fake players bug
> >
> >
> > His exploit doesnt won auth. Some servers like lan servers dont
> > require won
> > auth right?
> >
> > -----Original Message-----
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED]]On Behalf Of
> > [EMAIL PROTECTED]
> > Sent: Friday, June 21, 2002 3:34 PM
> > To: [EMAIL PROTECTED]
> > Subject: Re: [hlcoders] Fwd: Half-life fake players bug
> >
> >
> > Are you test this ?
> > This works in some servers may be is some configuration but this is the
> > message
> >
> > Working i.e.
> > C:\hl\win>hlfill xxx.xxx.xxx.xxx
> >
> > Address:            xxx.xxx.xxx.xxx:27015
> > Hostname:           xxxxxxxx
> > Description (game): CounterStrike
> > Map name:           de_clan2_fire
> > Protocol:           46
> > Players:            1
> > Max players:        11
> > Secure:             1
> > Operating System:   l
> > Password protected: 0
> > Type:               d
> > GameDirectory:      cstrike
> > Lan:                1
> > Proxy Target:       1
> > cldll:              1
> > SVonly:             0
> > Mod Version:        1
> > Proxy Address:      (null)
> >
> > Getchallenge: 3468305035
> > Connect:     B 4294967295 180 "200.42.0.0:14771"
> > Connect:     B 4294967295 181 "200.42.0.0:30106"
> > Connect:     B 4294967295 182 "200.42.0.0:22929"
> > Connect:     B 4294967295 183 "200.42.0.0:1150"
> > Connect:     B 4294967295 184 "200.42.0.0:21548"
> > Connect:     B 4294967295 185 "200.42.0.0:6617"
> > Connect:     B 4294967295 186 "200.42.0.0:14798"
> > Connect:     B 4294967295 187 "200.42.0.0:1416"
> > Connect:     B 4294967295 188 "200.42.0.0:4169"
> > Connect:     B 4294967295 189 "200.42.0.0:16105"
> > Connect:     9Server is full.
> >
> > Not working ie
> >
> > Address:            xxx.xxx.xxx.xx
> > Hostname:           xxx.xxx.xxx.xx
> > Description (game): Day of Defeat
> > Map name:           dod_caen2
> > Protocol:           46
> > Players:            16
> > Max players:        18
> > Secure:             0
> > Operating System:   w
> > Password protected: 0
> > Type:               d
> > GameDirectory:      dod
> > Lan:                1
> > Proxy Target:       0
> > cldll:              1
> > SVonly:             0
> > Mod Version:        2
> > Proxy Address:      (null)
> >
> > Getchallenge: 998534727
> > Connect:     9Counter - Strike Dedicated Server (no-won).
> > Connect:     9Counter - Strike Dedicated Server (no-won).
> > Connect:     9Counter - Strike Dedicated Server (no-won).
> > Connect:     9Counter - Strike Dedicated Server (no-won).
> > Connect:     9Counter - Strike Dedicated Server (no-won).
> > Connect:     9Counter - Strike Dedicated Server (no-won).
> > Connect:     9Counter - Strike Dedicated Server (no-won).
> > Connect:     9Counter - Strike Dedicated Server (no-won).
> > Connect:     9Counter - Strike Dedicated Server (no-won).
> > Connect:     9Counter - Strike Dedicated Server (no-won).
> > Connect:     9Counter - Strike Dedicated Server (no-won).
> > Connect:     9Counter - Strike Dedicated Server (no-won).
> > Connect:     9Counter - Strike Dedicated Server (no-won).
> > Connect:     9Counter - Strike Dedicated Server (no-won).
> >
> >
> >
> > ----- Original Message -----
> > From: "Erik Johnson" <[EMAIL PROTECTED]>
> > To: <[EMAIL PROTECTED]>
> > Sent: Friday, June 21, 2002 12:48 PM
> > Subject: RE: [hlcoders] Fwd: Half-life fake players bug
> >
> >
> > > As far as we can tell, this exploit wasn't ever possible.
> > >
> > > Erik
> > >
> > > -----Original Message-----
> > > From: botman [mailto:[EMAIL PROTECTED]]
> > > Sent: Friday, June 21, 2002 4:15 AM
> > > To: [EMAIL PROTECTED]
> > > Subject: Re: [hlcoders] Fwd: Half-life fake players bug
> > >
> > >
> > > > Well, if it is as he says, where valve either selectively ignored
his
> > > > emails, or didn't care to acknowledge them, and it came to the point
> > > > where a bug was posted on the net, serves valve right.
> > Atleast he cared
> > > > to explain the bug, and simply not release a bunch of programs that
> > > > would create havok over the entire server population. Up to
> > valve to fix
> > > > it now that it is in the open, instead of working in private. Shame.
> > >
> > > From the posts in the Linux HLDS list, people have already
> > tried this and
> > it
> > > doesn't work with the x.1.1.0 release.  Valve must have already
> > fixed this
> > > prior to x.1.1.0 and didn't feel the need to e-mail the guy
> > back about his
> > > exploit.
> > >
> > > Jeffrey "botman" Broome
> > >
> > > _______________________________________________
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> > > please visit:
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> > >
> > >
> >
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> >
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