-- [ Picked text/plain from multipart/alternative ] Easy - theres documentation included with the HL SDK that tells you how to talk to servers (and you can get the map, players, mod etc) and the master server...
At 22:37 18/12/2002, you wrote: >I'm trying to make a program that'll get the name of a server, it's IP and >what map it's on. >I was going to try using rcon, but you need to know the IP address of the >server to rcon, but i don't want people to have to type it in, what I meant >was is there a way of getting the ip address of the server from the running >instance of hl.exe, after that i could rcon to find everything else out. > >>Brian A. Stumm wrote >> >>You don't even need rcon to get info like whos connected to a server > and >>the server name. The question is kinda vague... Do you mean like how >>Gametiger.com can search for players that are currently online? or do you >>mean like scripts that query an ip/port to report info about the HL server >>at that address? What exactly do you mean... >> >>On Tue, 17 Dec 2002, Alfred wrote: >> >> > You could use the "rcon" protocol to talk to the local server :) >> > >> > Predatory Kangaroo wrote: >> > >> > > Hi there all, >> > > Does anyone know if there is a way for an external program to get >> > > information about whether the user is running Half-life, server name, >>etc. >> > > without actually having access to the mod's source code? >> > > Thanks, >> > > Predatory Kangaroo > > >_________________________________________________________________ >The new MSN 8: advanced junk mail protection and 2 months FREE* >http://join.msn.com/?page=features/junkmail > >_______________________________________________ >To unsubscribe, edit your list preferences, or view the list archives, >please visit: >http://list.valvesoftware.com/mailman/listinfo/hlcoders > ---------- Programmer and Modeller for <http://pokemod.fragoff.net/>The <http://pokemod.fragoff.net/>Pokemod ---------- -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

