Thought of making it a server launcher?

Or hooking it through ASE/GSA/GS3D?

Would be easier :|

--
      MoD,

            Always @ your service.

----- Original Message -----
From: "Predatory Kangaroo" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, December 19, 2002 4:52 AM
Subject: [hlcoders] Re: External Access


> Yes, but first i need to actually grab that information, bear in mind that
> this is a whole seperate program, not a DLL in half-life.  As far as i can
> see there are two options, to build in a memory-process prober and find
the
> address that corresponds to the server's IP address, which is no good
> because the memory sector will change from computer to computer or make a
> dll like metamod to dump the information to a file on certain events (eg:
> CBasePlayer::Spawn or mapchange) and get the other program to read it in
and
> handle the information.
>
> Rob Wrote:
> >have you looked at server_protocol.txt? You can get the IP, map and
> >hostname
> >without using RCON.
> >
> >- Rob.
>
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