I just had a quick browse of the source and I have found the problem. the error message: > Warning: Unable to open sound/ for transfer
means it trying to send the file "sound/" to the client. This won't work :) You need to PRECACHE_* files only, not directories nor can you use wildcards (i.e sound/*.wav). you need one precache per file. Also note there is a limit to the number of precached files (512 sounds, 512 models/others). ----- Original Message ----- From: "Bud-froggy" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Wednesday, January 29, 2003 4:36 PM Subject: [hlcoders] Basic Precaching > This is simple, but it isnt working, and therefore very frustrating. > I am trying to precache models, sounds and what not from a file. I > am using PRECACHE_SOUND for sounds, PRECACHE_MDOEL for models, > PRECACHE_EVENT for events and PRECACHE_GENERIC for anything I dont > recognize. Now, the files are precached fine (no errors), but when a > client connect, (s)he receives the following error: > > Warning: Unable to open sound/ for transfer > SV_ReadClientMessage: unknown command char (255) > > and is then dropped. I have looked at source from all over, and > everyone else seems to be successfully doing this but me. > -Bud-froggy > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

