Ah crap, I got mixed up there, ignore the ' I am wondering where HL got the
extra 30
bytes or so....' bit please :)

At 07:26 30/01/2003, you wrote:
Whilst testing my mod, I got this rather odd message, which was also a
Fatal Error, and crashed the server

Host_Error: PF_MessageEnd_I:  Refusing to send user message ShowMenu of
194 bytes to client, user message size limit is 192 bytes

The menu is sent with 'ShowMenu' it referred to was also echo'd to the
console, and appears to be 197 bytes, not including the 2 bytes and a short
sent as part of the message, so   I am wondereing where HL got the extra 30
bytes or so....

This is using MESSAGE_BEGIN() and MESSAGE_END() with gmsgShowMenu....

Is there anyway I can up the 192 limit? Or is it an engine limit?

I thought it a bit odd, since the ShowMenu function takes up to a char[400]
as the menu... (infact I pass a char[399] to it)

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Programmer and Modeller for <http://pokemod.fragoff.net/>The
<http://pokemod.fragoff.net/>Pokemod

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