You are using the wrong exporter. Look for either the one in the latest SDK, 2.3, or AlexF's exporter on maxplugins.de
----- Original Message ----- From: "Cortex" <<a href=/faq.html#spam>[EMAIL PROTECTED]</a>> To: <<a href=/faq.html#spam>[EMAIL PROTECTED]</a>> Sent: Friday, February 21, 2003 10:36 AM Subject: Re: [hlcoders] SMD Exporter for max 5 > Hi, > > I just ran through a bug with modeling using 3DS Max 5 and I planned to post > it there. > > To answer your question, the plugin which is distibuted with the HL SDK for > the 4.x version of 3DS Max works with 3DS Max 5 (see below). > > With all the tests my modeler (and me) ran to the same conclusion : the > geometry of the model is good exported to SMD (we haven't testes with > skeletons since we compiled only world models). Nevertheless, textures > informations are TOTALLY wrong... It looks as if the UVW mapping coordinates > were totally wrong under HLMV, whereas it looks good under 3DS Max 5... > > We've made some tests on old .max which were made with previous versions of > 3DS Max, and after opening them under 3DS Max 5 and exporting them with the > same SMDExporter plugin, it worked !! > > So, to stick together the informations, the textures informations seem to be > bad exported by the exporter under 3DS Max 5 when the model is started from > scratch. But those textures informations are well exported by the same > plugin with an old .max source file... > > So, the conclusion is, what is the difference(s) between the old and the new > .max file... We don't know. A default hidden option must have changed with > the 5th version of 3DS Max but we didn't figure out which one... > > Any help would be greatly appreciated on this... We're stuck in a very weird > bug there :( > > - Cortex : HL ALBATOR coder & mapper > - <a href=/faq.html#spam>[EMAIL PROTECTED]</a> & ICQ : 71548738 > > Phil wrote: > > Since I moved up to max 5, I've just noticed that there appears to be > > no SMD exporter for max 5. Does anybody know where I can get one? > > > > Thanks, > > Philip > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list > > archives, please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

