Hey ! Thx a lot !! It works perfectly now.
Great :p I think this plugin should be included in the SDK package...
- Cortex : HL ALBATOR coder & mapper
- [EMAIL PROTECTED] & ICQ : 71548738
JR wrote:
> You are using the wrong exporter. Look for either the one in the
> latest SDK,
> 2.3, or AlexF's exporter on maxplugins.de
>
> ----- Original Message -----
> From: "Cortex" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Friday, February 21, 2003 10:36 AM
> Subject: Re: [hlcoders] SMD Exporter for max 5
>
>
>> Hi,
>>
>> I just ran through a bug with modeling using 3DS Max 5 and I planned
>> to
> post
>> it there.
>>
>> To answer your question, the plugin which is distibuted with the HL
>> SDK
> for
>> the 4.x version of 3DS Max works with 3DS Max 5 (see below).
>>
>> With all the tests my modeler (and me) ran to the same conclusion :
>> the geometry of the model is good exported to SMD (we haven't testes
>> with skeletons since we compiled only world models). Nevertheless,
>> textures informations are TOTALLY wrong... It looks as if the UVW
>> mapping
> coordinates
>> were totally wrong under HLMV, whereas it looks good under 3DS Max
>> 5...
>>
>> We've made some tests on old .max which were made with previous
>> versions
> of
>> 3DS Max, and after opening them under 3DS Max 5 and exporting them
>> with
> the
>> same SMDExporter plugin, it worked !!
>>
>> So, to stick together the informations, the textures informations
>> seem to
> be
>> bad exported by the exporter under 3DS Max 5 when the model is
>> started
> from
>> scratch. But those textures informations are well exported by the
>> same plugin with an old .max source file...
>>
>> So, the conclusion is, what is the difference(s) between the old and
>> the
> new
>> .max file... We don't know. A default hidden option must have
>> changed with the 5th version of 3DS Max but we didn't figure out
>> which one...
>>
>> Any help would be greatly appreciated on this... We're stuck in a
>> very
> weird
>> bug there :(
>>
>> - Cortex : HL ALBATOR coder & mapper
>> - [EMAIL PROTECTED] & ICQ : 71548738
>>
>> Phil wrote:
>>> Since I moved up to max 5, I've just noticed that there appears to
>>> be no SMD exporter for max 5. Does anybody know where I can get one?
>>>
>>> Thanks,
>>> Philip
>>>
>>> _______________________________________________
>>> To unsubscribe, edit your list preferences, or view the list
>>> archives, please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>>
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list
>> archives,
> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>>
>>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list
> archives, please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders