Hi, can you please give us support in TRI-API to Vertex2f and Vertex2i
in the next hl patch?

I would like to be able to use orthogonal mode properly in TRI-API. I
can do it in opengl mode easily (inside hl) but I'd like to be able to
do it in other modes too without having to resort to forcing opengl mode
for everything.


-omega
Frontline Force - http://www.frontlineforce.com



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