Hi, can you please give us support in TRI-API to Vertex2f and Vertex2i in the next hl patch?
I would like to be able to use orthogonal mode properly in TRI-API. I can do it in opengl mode easily (inside hl) but I'd like to be able to do it in other modes too without having to resort to forcing opengl mode for everything. -omega Frontline Force - http://www.frontlineforce.com _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

