Hello Charlie, CC> We're running some NS playtests under Steam, and one of the big problems were having is something called a Host_Error. Suddenly, everyone on the server will get kicked off the server, and will be CC> back in their Steam UI. Written to everyone's console is this ominous error message:
CC> Host_Error: UserMsg: Not Present on Client 57 CC> Does anyone have any idea on what might be causing this, or how to fix it? A HOST_ERROR is a server problem, a unexpected problem that result the game need to end (can't continue). But its not fatal as SYS_ERROR, a sys error is a engine "crash", and end has a Messagebox. Well.. something bad occur, unexpected, not able to fix or ignore by engine ""interpreter"". The error message show as is something related with "UserMsg", and about some data that is not here (client with id 57?) maybe at a client_state_t struct, or something similar. Maybe the engine expect some user will exist and is actually removed from the structures data for some reason. Maybe the "no of clients" o "index of client" is not correct. Its "Client 57" the 57th entity? I guess 0 is the world, 1 is the first player.. but maybe not, I know very littel about Half-Life. Good Luck! CC> -Charlie CC> -- CC> Charlie Cleveland CC> Game programmer and designer CC> http://www.natural-selection.org CC> http://overmind.org CC> -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

