We never did figure out why this error was happening, but I did manage to
fix it.  Tom is right, it was happening when a player was kicked off the
server.  The way I fixed it was by removing a UTIL_SayToAll (or whatever
it's called), that was telling everyone that the player was being booted off
the server.  That seemed to fix it, though I have no idea why.  That was
quite awhile ago, and for some unknown reason, this error has seemed to come
back again in a recent playtest build, so I have no idea what's happening.

-Charlie
--
Charlie Cleveland
Game programmer and designer
http://www.natural-selection.org
http://overmind.org

----- Original Message -----
From: "Tom Grim" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Sunday, December 14, 2003 10:25 AM
Subject: Re: [hlcoders] Host_Error under Steam


> I'm one of NS playtesters, and if Charlie doesn't get
> back to you... I do believe it was part of his custom
> authentication code for handling the playtesting that
> was doing it. If a player who wasn't authenticated to
> play joined a server, he could get so far as the
> readyroom fine. But if he joined the team, the
> authentication would kick him. If I recall correctly,
> it was a bug in the authentication process where an
> unauthorized player joining would kick everyone.
>
> Tom Grim
> aka Elven Thief
>
> --- Ben Banfield <[EMAIL PROTECTED]> wrote:
> > I have just encountered this bug in the latest
> > version of bg and am
> > about to start debugging using the method botman
> > prescribed in this
> > thread.  However I'm just wondering what you're
> > findings were for ns on
> > this bug.  Was it a special ns message?  Is there
> > anything I can do to
> > help narrow this down?  And help is appreciated as I
> > fear this could be
> > a long sunday afternoon otherwise :/
> >
> > Thanks
> >
> > Ben
> > The Battle Grounds Lead Programmer
> >
> > Charlie Cleveland wrote:
> >
> > >This is a multi-part message in MIME format.
> > >--
> > >[ Picked text/plain from multipart/alternative ]
> > >We're running some NS playtests under Steam, and
> > one of the big problems were having is something
> > called a Host_Error. Suddenly, everyone on the
> > server will get kicked off the server, and will be
> > back in their Steam UI.  Written to everyone's
> > console is this ominous error message:
> > >
> > >Host_Error: UserMsg: Not Present on Client 57
> > >
> > >Does anyone have any idea on what might be causing
> > this, or how to fix it?
> > >
> > >-Charlie
> > >--
> > >Charlie Cleveland
> > >Game programmer and designer
> > >http://www.natural-selection.org
> > >http://overmind.org
> > >--
> > >
> > >
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> > >
> > >
> > >
> > >
> > >
> >
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