Last I knew, this wasn't possible.  I heard that VALVe was possibly going to
open up the view transform, but haven't done so yet.  I can't imagine how
you could do this in the current SDK, but I'm sure there are way more clever
people here then I.

-Charlie
--
Charlie Cleveland
Game programmer and designer
http://www.natural-selection.org
http://overmind.org

----- Original Message -----
From: "Jonathas Costa" <[EMAIL PROTECTED]>
To: "[hlcoders]" <[EMAIL PROTECTED]>
Sent: Thursday, October 16, 2003 8:03 PM
Subject: [hlcoders] Isometric View


> Hey everyone,
>
>    Can anyone help me with an "isometric view" article? As I didn't find
> one, I am trying to write one.
>    Everything I know is that the "V_CalcRefdef" function is important. But
> how? And what about the HUD?
>    And the most important question. Is really possible to make isometric
> games with Half-Life 1?
>
> Thanks everybody!
>
> Jonathas Costa
> iMedia Games
>
>
>
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