Last I knew, this wasn't possible. I heard that VALVe was possibly going to open up the view transform, but haven't done so yet. I can't imagine how you could do this in the current SDK, but I'm sure there are way more clever people here then I.
-Charlie -- Charlie Cleveland Game programmer and designer http://www.natural-selection.org http://overmind.org ----- Original Message ----- From: "Jonathas Costa" <[EMAIL PROTECTED]> To: "[hlcoders]" <[EMAIL PROTECTED]> Sent: Thursday, October 16, 2003 8:03 PM Subject: [hlcoders] Isometric View > Hey everyone, > > Can anyone help me with an "isometric view" article? As I didn't find > one, I am trying to write one. > Everything I know is that the "V_CalcRefdef" function is important. But > how? And what about the HUD? > And the most important question. Is really possible to make isometric > games with Half-Life 1? > > Thanks everybody! > > Jonathas Costa > iMedia Games > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

