Hey everyone, Can anyone help me with an "isometric view" article? As I didn't find one, I am trying to write one. Everything I know is that the "V_CalcRefdef" function is important. But how? And what about the HUD? And the most important question. Is really possible to make isometric games with Half-Life 1?
Thanks everybody! Jonathas Costa iMedia Games _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

