Hey everyone,

   Can anyone help me with an "isometric view" article? As I didn't find
one, I am trying to write one.
   Everything I know is that the "V_CalcRefdef" function is important. But
how? And what about the HUD?
   And the most important question. Is really possible to make isometric
games with Half-Life 1?

Thanks everybody!

Jonathas Costa
iMedia Games



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