This one is baffling me, the whole error is this: Resources to request: 0 bytes Warning: Unable to open sound/ for transfer SV_ReadClientMessage: unknown command char (255) processing sound/ Bad command character in client command Host_EndGame: Server disconnected
I can't for the life of me figure out why that I'm getting this error, furthermore, where that it's even getting "sound/" from. I've added debug output to PRECACHE_SOUND to see if I can find where it could be coming from, and everything looks correct. I've made a dump of the console here: http://omega.frontline2.com/condump.txt If anyone has any idea's, lemme know :/ This has got me stumped for the moment. I'm going to finish implementing everything in my material system, in the hopes that maybe it'll magically fix itself, but.... I won't hold my breath or anything. Has anyone else seen this error? And more specifically, is that meaning that it's picking up on 0xFF, or does the error mean something else? -omega http://www.frontline2.com � _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

