Hi Omega! Hey, the second screenie is really sweet. Is there any chance to use such hi-res textures in the Hammer Editor (for editing CS Maps) or do I have to look deeper into the HL Engine?
thx in advance for your answer mfG Marcus Scholz > Hi. > I needed to post this somewhere, everywhere Id normally post it to is > down at the moment for upgrades, or whatever :X > > I want opinions too ;) > > Take a look at this: > http://bi.nofadz.com/hires/d_tech_d3d.jpg > > Notice how its just a usual, ugly low-res hl-usable texture > Something we're used to in hl, correct? > (mind you, it could have been resized better) > > > > Now, with that fresh in your mind... > > > > Take a look at this sexy beast > http://bi.nofadz.com/hires/d_tech_opengl.jpg > =D > > I brought back my texture loading stuff, I had an idea to get the thing > to actually load hires stuff instead of just hicolor (which is what I > originally Wanted to do, but then it wasn't working the way I wanted > till a brainstorm) > > I'm very pleased with the result =D > I'm capping at 1024x1024 for speed though, but I think 1024x1024 is > hires compared to 512x512 max ;) > > -omega > http://www.frontline2.com > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

