Hi Omega!

Hey, the second screenie is really sweet. Is there any chance to use such hi-res 
textures in the Hammer Editor (for editing CS Maps) or do I have to look deeper into 
the HL Engine?

thx in advance for your answer

mfG
Marcus Scholz

> Hi.
> I needed to post this somewhere, everywhere I’d normally post it to is
> down at the moment for upgrades, or whatever :X
>
> I want opinions too ;)
>
> Take a look at this:
> http://bi.nofadz.com/hires/d_tech_d3d.jpg
>
> Notice how its just a usual, ugly low-res hl-usable texture
> Something we're used to in hl, correct?
> (mind you, it could have been resized better)
>
>
>
> Now, with that fresh in your mind...
>
>
>
> Take a look at this sexy beast
> http://bi.nofadz.com/hires/d_tech_opengl.jpg
> =D
>
> I brought back my texture loading stuff, I had an idea to get the thing
> to actually load hires stuff instead of just hicolor (which is what I
> originally Wanted to do, but then it wasn't working the way I wanted
> till a brainstorm)
>
> I'm very pleased with the result =D
> I'm capping at 1024x1024 for speed though, but I think 1024x1024 is
> hires compared to 512x512 max ;)
>
> -omega
> http://www.frontline2.com
>
>
>
>
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