Jeffrey "botman" Broome wrote:

tei wrote:

I have work at a some cyberlocal. My experience about config files is
that every user have is own, or use one from other user and edit. As
users move from comp to comp in cyberlocals or move from cyberlocal to
cyberlocal or from home to cyberlocal (and somethimes from home to
work!) can be very valuable a feature to make config files portable and
downloadable from Steam for custom mods/games.  The ability to "upload"
a configu file and "download" these config file can be automagically
(similar as Messanger downloading your contacts and other config) or by
a button or by console commands.


1. On-line Internet storage space is expensive to purchase, operate and
maintain.

humm... but nowdays HD where giganteous and cheap. So.. with a 100 GB hard disk you can store 26,214,400 files of 4 KB

I know BW is expensive, anyway.



2. Valve is in the game development business, not the Internet file storage business.


hummm...


This problem can easily be overcome by having people set up an e-mail
account on a free (or low cost) Web based e-mail service (MSN, Yahoo,
etc.).  Send your config files in an e-mail to yourself and leave them
on the e-mail server.  When you move to another machine (whether across
the room, across town, or across the country), connect to your Web based
e-mail address and copy your config file(s) to the local machine.

If the cyberlocal able browsing the computer, some cyberlocal forbid this windows feature. Most users where malicious and will break the computer or try to break into network shared computers, or exec config tools (regedit, regsrvc32, at, etc... )

>
 When
you are done using that machine, delete the files.


argh!!!.. users deleting files at a cyberlocal?, of course, you can reestablish the files (maybe automagically with rembo or hardway with ghost) but is not fun to wait a computer restart slowly, or not work at all...


The simplest solutions are often times the best.


I agree.



1) User start steam 2) press "download my config" 3) play

vs

1) User start steam
2) start IE
3) start notepad
4) browse hotmail
5) search the mail trough spam and personal messages
6) copy the text into notepad
7) save as dialog, search into the tiny window the steam folder
somewhere in the hd tree
8) press save
9) type exec myconfig.cfg
10) ERROR, the config doest not load
11) exit the game
12) open save as dialog
13) search the folder
14) notice the file whas save as myconfig.cfg.txt (or not notice the
error, then goto 7)
15) rename the file myconfig.cfg
16) exec myconfig.cfg
17) play

hehehe...


- - -


Has a engine coder myself (or something), I guess having the whole cfg
file of everyone player of your engine can be a dream for the
developpers, that will instanly know what feature is activated, and what
not, what is the common sensitivity and mouse values, etc...  Much more
informative to directly ask users this data, and in a format ready to
datamining :D






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