I have work at a some cyberlocal. My experience about config files is that every user have is own, or use one from other user and edit. As users move from comp to comp in cyberlocals or move from cyberlocal to cyberlocal or from home to cyberlocal (and somethimes from home to work!) can be very valuable a feature to make config files portable and downloadable from Steam for custom mods/games. The ability to "upload" a configu file and "download" these config file can be automagically (similar as Messanger downloading your contacts and other config) or by a button or by console commands.
example
get_cfg my_nick
//will download and aply the my_nick config
upload_cfg my_nick pass
//will upload the actual SAVE_FLAG settings as my_nick, with pass password
I think is reasonable a limit of 8 configs, so this may need a new command:
drop_cfg my_nick pass //this will forget a config for nick whatever (saved by me) with pass password
Other reason this can be cool is that with that is not need to know the internal directory structure of Steam to place config files in the correct location. As most FPS games actually support very advanced and customized settings (from scripts, to custom finne grained mouse settings) I think this features will be really critical in the future.
my english is crap
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