Or does it remain under the control (with perhaps QC from Valve if needed...) of the Mod team?
At 09:03 27/03/2004, you wrote:
We'd like to begin collecting builds from Mod teams interested in distributing their Mod on Steam.
Players will be able to click on the icon for your Mod in the Games list to install your Mod and then get all of the files they need. This means they won't need to visit a web site to download the content and install it manually. We will be able to release new versions of your Mod on Steam so everyone will automatically get the updates.
Dedicated servers will also be able to get the content for your Mod.
We should be ready to start distributing Mods on Steam in the next few weeks. In the meantime, if you'd like to have your team's Mod included, please put together a complete build of what you'd like to release (.zip or .exe) and send me an e-mail with a link to the file so I can download it and get things ready on our end. Make sure the build you give us has been tested with Steam.
Please also include contact information for a Mod team member for us to communicate with if we have any questions/problems.
Let me know if you have any questions.
Eric Smith Valve
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---------- Programmer and Modeller for The Pokemod http://pokemod.phantasmsoft.com
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