Myself and a few others were curious if Valve had any plans for a new content 
distribution system. It seems that Steam has been knocked offline or has given folks 
trouble in the past when large updates are released (such as the DoD 1.1 and latest 
offline content update). With the introduction of the new feature will dozens of mods 
being available to download from Steam give us any predicted troubles ? Will mods be 
distributed in the same fashion of previous updates, patches and installs or is there 
a more secure system in the works to prevent such troubles from happening ?



 --- On Fri 03/26, Eric Smith < [EMAIL PROTECTED] > wrote:
From: Eric Smith [mailto: [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Date: Fri, 26 Mar 2004 13:03:28 -0800
Subject: [hlcoders] Steam and Mods

We'd like to begin collecting builds from Mod teams interested in<br>distributing 
their Mod on Steam.<br><br>Players will be able to click on the icon for your Mod in 
the Games list<br>to install your Mod and then get all of the files they need.  This 
means<br>they won't need to visit a web site to download the content and install<br>it 
manually.  We will be able to release new versions of your Mod on<br>Steam so everyone 
will automatically get the updates.<br><br>Dedicated servers will also be able to get 
the content for your Mod.<br><br>We should be ready to start distributing Mods on 
Steam in the next few<br>weeks.  In the meantime, if you'd like to have your team's 
Mod included,<br>please put together a complete build of what you'd like to release 
(.zip<br>or .exe) and send me an e-mail with a link to the file so I can 
download<br>it and get things ready on our end.  Make sure the build you give us 
has<br>been tested with Steam.<br><br>Please also include contact information for a 
Mod team member for us to<br>communicate with if we have any 
questions/problems.<br><br>Let me know if you have any questions.<br><br>Eric 
Smith<br>Valve<br><br><br>_______________________________________________<br>To 
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