I frankly do not see your point. Nor your "educative" point of view.


----- Original Message -----
From: "tei" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, November 24, 2004 11:40 PM
Subject: Re: [hlcoders] Educative Link.


>
> A new row of screenshots:
>
>
http://www.doom3world.org/phpbb2/viewtopic.php?p=64270&sid=3ff42dfddc0d2de21b0d04744eb4d465#64270
>
> This show how HL2 textures looks Ok on D3. But D3 textures where highly
> dependant on engine that support all D3 feature, withouth the D3 features
> will look horrible bad.
>
> HL2 score again :D
>
>
> Hasan Aljudy wrote:
> > need high-settings screnshots. I don't have doom3.
> >
> > but mybe it looks bigger because it's all bright.
> >
> >
> >
> > On Tue, 23 Nov 2004 21:45:38 +0100, tei <[EMAIL PROTECTED]> wrote:
> >
> >>Another interesting artistic issue:
> >>
> >>Looks the hands. The player hands where much big than normal.
> >>
>
>>http://www.hwsetup.it/images/screenshots/3dfx/voodoo2/doom3/2004115192944_
07.jpg
>
>>http://www.hwsetup.it/images/screenshots/3dfx/voodoo2/doom3/2004115195419_
62.jpg
> >>
> >>Its this needed because bump maps make hands looks smaller?
> >>
> >>Other hands size its normal (monsters and npc), maybe its a "lack of
> >>vertex shading" visual effect.  Or maybe this is needed to help
> >>interactions with panels ??
> >>
> >>
> >>
> >>
> >>Hasan Aljudy wrote:
> >>
> >>>heh .. looks worse than HL1
> >>>the human faces in particular are interesting :P are they entirely
> >>>made up of bump maps?
> >>>
> >>>
> >>>On Tue, 23 Nov 2004 21:05:32 +0100, tei <[EMAIL PROTECTED]> wrote:
> >>>
> >>>
> >>>>Here its a google link for screenshots of Doom3 running on "voodoo2"
at
> >>>>42 FPS. Of course, all new features that 3d cards provide are
disabled.
> >>>>Its a naked 3d engine.
> >>>>
>
>>>>http://www.google.es/search?q=cache:HBdRrS759pAJ:www.3dfxzone.it/enboard
/topic.asp%3FTOPIC_ID%3D1462+%22Doom3+%2B+Voodoo2%22&hl=es
> >>>>
> >>>>Will be interesting to see how HL2 quality degrade with a extreme
lower
> >>>>end computer setup. Also some artistic people can learn about how the
new
> >>>>lighting add to the athmosphera (sad again that its d3 and not hl2)
> >>>>
> >>
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> >>
> >>
> >
> >
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> >
> >
>
>
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