I frankly do not see your point. Nor your "educative" point of view.
----- Original Message ----- From: "tei" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Wednesday, November 24, 2004 11:40 PM Subject: Re: [hlcoders] Educative Link. > > A new row of screenshots: > > http://www.doom3world.org/phpbb2/viewtopic.php?p=64270&sid=3ff42dfddc0d2de21b0d04744eb4d465#64270 > > This show how HL2 textures looks Ok on D3. But D3 textures where highly > dependant on engine that support all D3 feature, withouth the D3 features > will look horrible bad. > > HL2 score again :D > > > Hasan Aljudy wrote: > > need high-settings screnshots. I don't have doom3. > > > > but mybe it looks bigger because it's all bright. > > > > > > > > On Tue, 23 Nov 2004 21:45:38 +0100, tei <[EMAIL PROTECTED]> wrote: > > > >>Another interesting artistic issue: > >> > >>Looks the hands. The player hands where much big than normal. > >> > >>http://www.hwsetup.it/images/screenshots/3dfx/voodoo2/doom3/2004115192944_ 07.jpg > >>http://www.hwsetup.it/images/screenshots/3dfx/voodoo2/doom3/2004115195419_ 62.jpg > >> > >>Its this needed because bump maps make hands looks smaller? > >> > >>Other hands size its normal (monsters and npc), maybe its a "lack of > >>vertex shading" visual effect. Or maybe this is needed to help > >>interactions with panels ?? > >> > >> > >> > >> > >>Hasan Aljudy wrote: > >> > >>>heh .. looks worse than HL1 > >>>the human faces in particular are interesting :P are they entirely > >>>made up of bump maps? > >>> > >>> > >>>On Tue, 23 Nov 2004 21:05:32 +0100, tei <[EMAIL PROTECTED]> wrote: > >>> > >>> > >>>>Here its a google link for screenshots of Doom3 running on "voodoo2" at > >>>>42 FPS. Of course, all new features that 3d cards provide are disabled. > >>>>Its a naked 3d engine. > >>>> > >>>>http://www.google.es/search?q=cache:HBdRrS759pAJ:www.3dfxzone.it/enboard /topic.asp%3FTOPIC_ID%3D1462+%22Doom3+%2B+Voodoo2%22&hl=es > >>>> > >>>>Will be interesting to see how HL2 quality degrade with a extreme lower > >>>>end computer setup. Also some artistic people can learn about how the new > >>>>lighting add to the athmosphera (sad again that its d3 and not hl2) > >>>> > >> > >>_______________________________________________ > >>To unsubscribe, edit your list preferences, or view the list archives, please visit: > >>http://list.valvesoftware.com/mailman/listinfo/hlcoders > >> > >> > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

