Is there a console command to be able to see this bounding box?
So you can see exactly where it is located on the player, as well as other
objects?

r00t 3:16
CQC Gaming
www.cqc-gaming.com
----- Original Message -----
From: "Justin Harvey" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Thursday, January 13, 2005 7:35 PM
Subject: Re: [hlcoders] Player Position


I haven't done lean yet for Source but how I did in the UT2004 version of
my mod
was similar to what you said. To prevent players from leaning into
walls(and
thus seeing through them etc) was to do a trace when trying to lean and
while
leaning. As far as 3rd person, I did the lean animation in code, rotating
from
a spine bone, I'm sure this can be done for Source as well with some set
up in
the QC before compiling. It's always best to do as much as you can with
out
involving artists ;).

--
www.neotokyohq.com


Quoting "Jeffrey \"botman\" Broome" <[EMAIL PROTECTED]>:


In most games, leaning is accomplished by sliding the camera out to the right (when leaning right) or the left (when leaning left) and having an animation that tilts the player's body to the right (or left).





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