Thats very good news, i can't wait to extend those. I lack time to
investigate stuff, but i am sure when the new SDK release is there, it
will give us a lot more control over things (well as far as its needed
of course).

I heard, but did not test this yet, that the current  'bot plugins' do
not work with the CSS release. (Botman, could you confirm?) Any info on
this?

===============================================
Stefan Hendriks
FunDynamic & RealBot
http://www.fundynamic.nl
http://realbot.bots-united.com
http://www.bots-united.com

===============================================

-----Oorspronkelijk bericht-----
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Alfred Reynolds
Verzonden: dinsdag 18 januari 2005 19:55
Aan: [email protected]
Onderwerp: RE: [hlcoders] HL2DM SDK in January or February?


We will be releasing a basic bot API for plugins (with a very simple
example). We have also extended the IPlayerInfo structure to return more
data about player. You should use the
IServerPluginHelpers::CreateMessage() function to communicate with end
users from a plugin (oh, and we added a DIALOG_ENTRY message type that
lets you prompt a user for input).

- Alfred


----Original Message----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Josh Sent:
Tuesday, January 18, 2005 7:08 AM To: [email protected]
Subject: RE: [hlcoders] HL2DM SDK in January or February?

> Any possibility of any server plugin updates? Perhaps the ability to
> change a user's origin?  It would be great if there could be a
> function that allows us to modify the damage done per shot before it
> is processed.
>
> Not sure if you wanted a feature request or not :P
>
> Also, will hudmessages be fixed for CS:S?
>
> Thanks,
> Josh
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Alfred
> Reynolds
> Sent: Monday, January 17, 2005 11:28 PM
> To: [email protected]
> Subject: RE: [hlcoders] HL2DM SDK in January or February?
>
> The code for HL2DM won't be until February at the earliest. I am
> interested as to why people want it. It doesn't contain anything more
> that the current SDK.
>
> The only real difference is has some HL2 weapons predicted (the
> current SDK has all its weapons predicted also) and it has a some more

> examples to work from. If you want to make a HL2DM clone or get more
> examples then it will be useful, otherwise...
>
> - Alfred
>
> ----Original Message----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Jose Luis
> Gonzalez Sent: Sunday, January 16, 2005 11:40 PM To:
> [email protected] Subject: [hlcoders] HL2DM SDK in
> January or February?
>
> > This is a multi-part message in MIME format.
> > --
> > [ Picked text/plain from multipart/alternative ] The one million
> > dollar question. Will Valve release HL2DM this month ??, any news
> > about it??
>
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>
>
>
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