jeff broome wrote:
 > I'd say Valve's "techniques" are just fine.  The game runs good on
most machines.  The game has sold many copies which is a fairly good
indication that people like what Valve has done.

Eh? How on earth does "copies sold" or "scalability" indicate good development techniques? You can make "shit work" very many ways..


As far as lack of SDK documentation goes, you get what you pay for. How much did the SDK code again? I forget. And don't tell me that you "paid" for the SDK by buying the game, unless you bought the game, installed it and then never played the game.

What, you think they are making the game modifiable to be nice? You think the make something unreal-contest was because they wanted to be nice? Come on, modding is big bussiness, and Valve with it's counter-strike is very aware of this.


_______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders



Reply via email to