Actually you pay for HL2 itself and get the SDK as a free optional tool. So everything that Valve provides is in courtisy and cannot be held as a product you payed for and can force 'support' from ;) In that sense, Valve is doing a very good job! Replying to mails, contributing to this list. Updating the sdk and source engine by user input. Very neat!
=============================================== Stefan Hendriks FunDynamic & RealBot http://www.fundynamic.nl http://realbot.bots-united.com http://www.bots-united.com =============================================== -----Oorspronkelijk bericht----- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens jeff broome Verzonden: woensdag 26 januari 2005 19:37 Aan: [email protected] Onderwerp: Re: [hlcoders] Documentation On Wed, 26 Jan 2005 19:26:40 +0100, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote: > (you'd think a large software corp such as Valve was more up-to-date > with development techniques...). I'd say Valve's "techniques" are just fine. The game runs good on most machines. The game has sold many copies which is a fairly good indication that people like what Valve has done. As far as lack of SDK documentation goes, you get what you pay for. How much did the SDK code again? I forget. And don't tell me that you "paid" for the SDK by buying the game, unless you bought the game, installed it and then never played the game. Jeffrey "botman" Broome _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

