If someone changes a value within my codes or writes codes that change the
behaviour of my codes then he is actually reusing it.
In terms of inherited classes this means that any direct copy of my codes
that is then changed or an inherited class with changed behaviour is
actually reusing my codes too. So this falls under the intellectual property
copyright law.

And to the SDK... I guess you will find some text in the readme/info that
actually allows you to chnage the SDK source codes to a specific degree for
non commercial projects... including mods.

But if a mod states in its licensee agreement that you are not allowed to
change it in any way (agree to perform no after market modifications in
termy to be allowed to use it) then the whole thing will be copyrighted.
Either install it by agreeing or do not install it... your choice.

--
Norbert Bogenrieder aka Beppo     Lead Programmer and Project Lead
[EMAIL PROTECTED]           Sentry Studios - Infiltration
[EMAIL PROTECTED]                  http://www.sentrystudios.net
            http://infiltration.sentrystudios.net



----- Original Message -----
From: "Deadman Standing" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Monday, February 14, 2005 8:40 PM
Subject: RE: [hlcoders] Re: [OT] [OT] "Safe way" of setting weapon damages?


You might want to read up on copyright law. It protects the intellectual
property, in this case your code. This means they can not steal or reuse
your code. Copyright law does NOT prevent someone using engines calls to
insert messages into your mod that create or inhibit features. The only
way copyright law would be violated in this case is if they distributed
your mod with their changes.

To get the level of protection you are talking about requires making it
part of the Right to Use agreement. For example when the mod is
downloaded or installed have users agree to perform no after market
modifications to the mod and that such modifications revoke their right
to use the mod.


-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Beppo Sent: Monday, February 14, 2005 2:01 PM To: [email protected] Subject: Re: [hlcoders] Re: [OT] [OT] "Safe way" of setting weapon damages?

Changing features of a mod is actually illegal due to copyright laws and
someone would even be able to sue you if they have the time and money to
do so.



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