Andrew (British_Bomber) wrote:
...

So I decided for right now just to use our mod's original NVG
effect.... a massivly bright dlight.  Simple enough except for the
fact that the dlights I use decided not to have an option for their
brightness.  Am I just blind?


I have no idea even how NVG looks ingame. But I think you can have a huge
poligon with a blending mode thats add light. If that poligon its green
tinted or have a "noise" texture, will looke even better. Yet another
enhancement can be to render another light poligon before players, this
whay you enhance the contrast of moving objects. But will look somewhat
anti-natural.

Yea, shaders can do whatever, but Its expensive and require hardware that
support the feature.



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