-- [ Picked text/plain from multipart/alternative ] So you have to download the whole of hl2mp to get those 2 files, crazy.
Maybe valve should put an -game srcsdk ? On 7/25/05, Slash <[EMAIL PROTECTED]> wrote: > > You mean the steam updater? Run it once so it can update itself. > > ./steam > > SRCDS and HLDS have to be separated, so I usually put the steam > updater in steam/ and then make a hlds/ and srcds/ directory within > that directory. > > ./steam -command update -game hl2mp -dir srcds > > You only need the -dir for original installation. After that, you can > just do ./steam -command update -game hl2mp. > > -Slash > > On 7/25/05, Ben Davison <[EMAIL PROTECTED]> wrote: > > -- > > [ Picked text/plain from multipart/alternative ] > > A quick Q. > > > > What game should I put in for the srcds -game paramenter? Hopefully so I > can > > just download the needed files and not all the extra files that come > with > > it. > > > > On 7/25/05, Slash <[EMAIL PROTECTED]> wrote: > > > > > > Your Makefile is messed up. First, GAME_DIR is the location of your > > > Steam SRCDC installation directory. That's where the "tier0_i486.so, > > > etc" are. So you need the SRCDS installed on the computer you are > > > compiling on, basically (I suppose you could just get the .so files in > > > question from somewhere, but I'm not sure). . > > > > > > If those files are located, for example, > > > /usr/local/games/steam/srcds/bin/(tier0_i486.so,vstdlib_i486.so), your > > > Makefile should read like this: > > > > > > GAME_DIR=/usr/local/games/steam/srcds > > > > > > That will fix those No such file or directory errors (note: don't add > > > the bin/ directory to that line, as commands later on append bin/ > > > automatically). Your CPP_LIB line is weird. Is that spread over 2 > > > lines? Verify its all on the same line. If you are using pico or nano > > > or something it could be wordwrapping. And I guess both those files > > > are in the same directory for you (on my systems they are in different > > > places)? > > > > > > For the GCC/G++/etc yours are probably correct, you can make sure by > > > typing "which gcc" and "which g++", etc in a console. It tells you the > > > path of where these files are. In fact, this will work too (note those > > > are backticks, not quotes. It tells the computer to execute the > > > command contained within and put the result there): > > > > > > CC=`which gcc` > > > CPLUS=`which g++` > > > CLINK=`which gcc` > > > > > > Make sure your Xerces paths are correct as well. XERCES_INC_DIR / > > > XERCES_LIB_DIR. If you installed it manually, then its hard to say > > > where you put it. But chances are you will get errors relating to > > > xerces if you set it incorrectly. > > > > > > If you try compiling again and get this error: > > > > > > "./vcpm: error while loading shared libraries: tier0_i486.so: cannot > > > open shared object file: No such file or directory" > > > > > > Do this: > > > > > > export LD_LIBRARY_PATH=$LD_LIBRARY_PATH:. > > > > > > This adds the current directory to the paths of where to look for > > > libraries (ie, the .so files in question). Note that there is a > > > colon(:) and period (.) at the end there. Very important since . > > > represents the current directory. > > > > > > -Slash > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > > > > -- > > - Ben Davison > > - http://www.shadow-phoenix.com > > -- > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- - Ben Davison - http://www.shadow-phoenix.com -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders