--
[ Picked text/plain from multipart/alternative ]
So you have to download the whole of hl2mp to get those 2 files, crazy.

Maybe valve should put an -game srcsdk ?

On 7/25/05, Slash <[EMAIL PROTECTED]> wrote:
>
> You mean the steam updater? Run it once so it can update itself.
>
> ./steam
>
> SRCDS and HLDS have to be separated, so I usually put the steam
> updater in steam/ and then make a hlds/ and srcds/ directory within
> that directory.
>
> ./steam -command update -game hl2mp -dir srcds
>
> You only need the -dir for original installation. After that, you can
> just do ./steam -command update -game hl2mp.
>
> -Slash
>
> On 7/25/05, Ben Davison <[EMAIL PROTECTED]> wrote:
> > --
> > [ Picked text/plain from multipart/alternative ]
> > A quick Q.
> >
> > What game should I put in for the srcds -game paramenter? Hopefully so I
> can
> > just download the needed files and not all the extra files that come
> with
> > it.
> >
> > On 7/25/05, Slash <[EMAIL PROTECTED]> wrote:
> > >
> > > Your Makefile is messed up. First, GAME_DIR is the location of your
> > > Steam SRCDC installation directory. That's where the "tier0_i486.so,
> > > etc" are. So you need the SRCDS installed on the computer you are
> > > compiling on, basically (I suppose you could just get the .so files in
> > > question from somewhere, but I'm not sure). .
> > >
> > > If those files are located, for example,
> > > /usr/local/games/steam/srcds/bin/(tier0_i486.so,vstdlib_i486.so), your
> > > Makefile should read like this:
> > >
> > > GAME_DIR=/usr/local/games/steam/srcds
> > >
> > > That will fix those No such file or directory errors (note: don't add
> > > the bin/ directory to that line, as commands later on append bin/
> > > automatically). Your CPP_LIB line is weird. Is that spread over 2
> > > lines? Verify its all on the same line. If you are using pico or nano
> > > or something it could be wordwrapping. And I guess both those files
> > > are in the same directory for you (on my systems they are in different
> > > places)?
> > >
> > > For the GCC/G++/etc yours are probably correct, you can make sure by
> > > typing "which gcc" and "which g++", etc in a console. It tells you the
> > > path of where these files are. In fact, this will work too (note those
> > > are backticks, not quotes. It tells the computer to execute the
> > > command contained within and put the result there):
> > >
> > > CC=`which gcc`
> > > CPLUS=`which g++`
> > > CLINK=`which gcc`
> > >
> > > Make sure your Xerces paths are correct as well. XERCES_INC_DIR /
> > > XERCES_LIB_DIR. If you installed it manually, then its hard to say
> > > where you put it. But chances are you will get errors relating to
> > > xerces if you set it incorrectly.
> > >
> > > If you try compiling again and get this error:
> > >
> > > "./vcpm: error while loading shared libraries: tier0_i486.so: cannot
> > > open shared object file: No such file or directory"
> > >
> > > Do this:
> > >
> > > export LD_LIBRARY_PATH=$LD_LIBRARY_PATH:.
> > >
> > > This adds the current directory to the paths of where to look for
> > > libraries (ie, the .so files in question). Note that there is a
> > > colon(:) and period (.) at the end there. Very important since .
> > > represents the current directory.
> > >
> > > -Slash
> > >
> > > _______________________________________________
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >
> > >
> >
> >
> > --
> > - Ben Davison
> > - http://www.shadow-phoenix.com
> > --
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>


--
- Ben Davison
- http://www.shadow-phoenix.com
--

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to