Kester,
Did you first uninstall steam? I tried installing over my current
copy with no luck. I still get the steamclient.dll error.
-Tim
Kester wrote:
I had the same error, but it happened whilst trying to compile one of my
maps. I fixed it by reinstalling steam (no need to delete anything, just
run the installer, and install in the exact same place). Now it works
normally again.
-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alex Thomson
Sent: 10 August 2005 10:42
To: [email protected]
Subject: RE: [hlcoders] Steam update has broken debugging
Yes, we're experiencing the same problems here with a multiplayer mod.
Attempting to run the mod through Visual Studio's debugger produces the
errors below.
- Deleting steamclient.dll, tier0_s.dll, vstdlib_s.dll from the
Half-Life 2 Deathmatch/Bin directory gives the "steamclient.dll not
found, server communication disabled" error.
- Running Steam again then restores these 3 files back and gives the
original "The procedure entry point ..." error.
- Deleting steam.dll does force an update. Unfortunately it doesn't help
with the debugging (even after running the game through Steam again).
I'm guessing that there have been some changes to the DLLMain function
within these DLLs which has caused them to stop running when running
from a debugger. Is that any help?
-----Original Message-----
From: Alfred Reynolds [mailto:[EMAIL PROTECTED]
Sent: 10 August 2005 06:05
To: [email protected]
Subject: RE: [hlcoders] Steam update has broken debugging
Oh, make sure you have tried launch HL2 through Steam at least once
since the update (just to make sure all the on disk binaries are up to
date).
- Alfred
----Original Message----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alfred
Reynolds Sent: Tuesday, August 09, 2005 9:58 PM To:
[email protected] Subject: RE: [hlcoders] Steam update
has broken debugging
You can copy the 3 files I mentioned to
\Steam\SteamApps\USERNAME\Half-Life 2\bin\, mark them as read only
and then you should be able to debug.
----Original Message----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Teddy
Sent:
Tuesday, August 09, 2005 9:45 PM To: [email protected]
Subject: Re: [hlcoders] Steam update has broken debugging
I tried both of those, still no dice. I quit steam, deleted the
files in Half-Life 2\bin and \Steam\Steam.dll, restarted steam, let
it update, ran hl2, then tried to debug, same error.
-Teddy
On 8/10/05, Alfred Reynolds <[EMAIL PROTECTED]> wrote:
Delete the ones in \Steam\SteamApps\USERNAME\Half-Life 2\bin\.
If that fails quit Steam, delete "Steam.dll" from your base Steam
directory and run Steam again (this will force it to reload the
base Steam binaries).
And it only happens on map load because that is the only time it
tries to enable this binary (it is connected to VAC2).
- Alfred
----Original Message----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Teddy
Sent: Tuesday, August 09, 2005 9:17 PM To:
[email protected] Subject: Re: [hlcoders] Steam
update has broken debugging
Thanks for replying so quickly Alfred :-)
I checked my SourceMods\dystopia\bin directory, the only files
in there is the server, client and shader dlls.
I did a search for steamclient.dll/tier0_s.dll/vstdlib_s.dll,
the only place they show up is in my
\Steam\SteamApps\USERNAME\Half-Life 2\bin\ directory and in the
\Steam directory.
Any ideas?
-Teddy
On 8/10/05, Alfred Reynolds <[EMAIL PROTECTED]> wrote:
Looks like you may have copied
steamclient.dll/tier0_s.dll/vstdlib_s.dll
to your games bin/ directory. Delete them, they shouldn't be
there.
- Alfred
----Original Message----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
Teddy Sent: Tuesday, August 09, 2005 8:52 PM To:
[email protected]
Subject: [hlcoders] Steam update has broken debugging
Since the last steam update, i can't debug my mod.
Running it with the following command line:
\Steam\SteamApps\USERNAME\Half-Life 2\hl2.exe -dev
-allowdebug -novid -game
"\steam\SteamApps\SourceMods\dystopia"
Causes the following errors:
"The procedure entry point ??
1CScopedCriticalSection@@[EMAIL PROTECTED] could not be located in the
dynamic link library tier0_s.dll."
then i get this Enginer Error:
"steamclient.dll not found, server communication disabled."
Anyone else having this problem, and more importantly,
anyone found a fix for it?
Cheers,
Teddy
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