It sounds like your sending to many commands, or useing to much memory with the same asset
Look at your code, and see if you put a function in the wrong spot Adam --- Justin Krenz <[EMAIL PROTECTED]> wrote: > I think I'm in need of some serious help. I have a > bug in my mod that > seems to randomly show up, mainly when I'm not > really doing anything/the > player is just standing still and nothing is > happening in the game > world. A small dialog box will appear saying > "CUtlLinkedList > overflow!". The call stack points to the error > being in the engine.dll. > The next call is for vphysics.dll, and the third > call is for a > function "ConcatTransforms", towards the bottom of > this function. I > take it this has something to do with my vehicles > even though there's > only one, and it's just sitting there. I can only > assume that the math > operations being done in ConcatTransforms is doing > something bad that > the engine.dll doesn't like. > > _______________________________________________ > To unsubscribe, edit your list preferences, or view > the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -------- My Website http://www.ammahls.com Lead Programer NightFall http://www.nightfallmod.net/ Developer of CST and ZHLT 3.0 http://www.zhlt.tk This email has been sent from Adam McKern, and is not one of the many spam bots that use my email address. If you receive an email that has not got this signature line, please delate the email, and not respond in any way to it. __________________________________ Yahoo! Mail - PC Magazine Editors' Choice 2005 http://mail.yahoo.com _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

