Hello All I am just wondering on the amount of teams you can have on a multi player mod?
Because I have noticed the following from CHL2MP_Player::PickDefaultSpawnTeam(): ChangeTeam( random->RandomInt( TEAM_COMBINE, TEAM_REBELS ) ); And RandomInt() only accepts 2 arguments :( I was hoping for the following type of teams: Vampire, Werewolf (Bad team). Slayer, Preacher (Good Team). Basically 4 or more teams. Or would it be easier and better to still have 2 teams but use different classes? That way we could have more different type of players :) It also must be possible to have more than 2 teams, because how did they do it in those VIP maps on CS. I know having more teams will require more code than if I had used different classes. Any ideas or help would be great. Thanks in advance. Paul _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

