Yes, but thats not  a  Valve interface and its a virtual function hook and
not the 'proper' way to do things.
How hard would it be to pump a player_spray event into the listener?



At 10:53 PM 11/15/2005, you wrote:
It sounds like there is already a solution and sample code.

- Alfred

Ray wrote:
> Come on Alfred,
> Could you answer this request please?
>
>
>
> At 07:51 PM 11/15/2005, you wrote:
>> I've now ported this from my Beta release to the new core release
>> V1.1.0zf of Mani Admin Plugin.
>>
>> Regards
>>
>> Mani
>>
>> www.mani-admin-plugin.com
>>
>>> --
>>>
>>> Message: 1
>>> Date: Mon, 14 Nov 2005 18:39:03 -0500
>>> To: [email protected]
>>> From: Ray <[EMAIL PROTECTED]>
>>> Subject: Re: [hlcoders] Trapping Sprays
>>> Reply-To: [email protected]
>>>
>>> Actually,  what I would like to do is figure out a way to add it to
>>> Beetlesmod. I have looked at Nemods code and Its beyond my
>>> understanding (im a newb programmer for MSVisual  and Im using VS
>>> 6..so It doesnt compile)
>>>
>>> All Im looking for is a way to trap it and get location info and do
>>> the same type thing...get all the players that sprayed within a
>>> small radius.
>>>
>>>
>>>
>>>
>>>
>>>
>>
>>
>>
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>
>
>
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