Justin Krenz wrote:

Has anyone customized the Keyboard Controls in the Options panel into
allowing multiple commands to be assigned the same key?  I really need
to be able to do this for my mod to have different controls when on foot
or in a vehicle.  However, even just overriding how the Keyboard
Controls panel functions is difficult since it seems that the
OptionsDialog panel isn't in the SDK code.  I also can't find a way to
even get a pointer to OptionsDialog to begin overriding its behavior.

Why don't you bind the button to one command, but interpret the command
a different way programatically depending on the player's situation?

--
Jorge "Vino" Rodriguez


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