Hey Alexander,
 Of course, please post what you can far and wide.  Feel free to give out
my email address [EMAIL PROTECTED]

 And many thanks for this.
 Also, I am doing research on various console commands that will help the
blind player, as accessing the menus is tricky without sight.  Do you know
of any sites that would list the frequently used deathmatch commands?
Specifically, I am hoping to be able to launch a multi player session/map
from the console, including inputting the correct server and required
information.
 Thanks for any help,
 Che
----- Original Message -----
From: "Alexander Galerakis" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Tuesday, January 24, 2006 4:49 PM
Subject: Re: [hlcoders] Blind project


Hello Che,
this is certainly for a noble cause. I can't help with the development but
I
have posted your message on my HL2 & Steam news website, Mod HQ, to
hopefully get more people's attention. If you are not ok with that for any
reason I can remove it of course, just ask. Good luck with this project, I
hope you get the help you need!

Regards,
Alexander Galerakis
Webmaster for Mod HQ
www.mod-hq.com


----- Original Message -----
From: "Che" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Wednesday, January 25, 2006 12:05 AM
Subject: [hlcoders] Blind project


This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
 Greetings,
 My name is Che Martin and I am a blind player of hl2.  This is
accomplished by using a piece of software that turns images into
decipherable sounds.  You can get an overview of this software if you wish
at www.seeingwithsound.com.
 I am attempting to get a project off the ground so that blind users of
this software can use hl2 to train with the software.
 I am looking for a couple of very basic levels, maybe two or three rooms
each with simple black and white textures so the user doesn't get
overloaded
with visual information.  Also, two audio modifications would help
tremendously, having a player generate a sound when they move so they can
be
tracked, and possibly a sound generated when you have a target in your
aiming reticle.
 I have some background with visual basic and c+, and I think I can do
some
of the coding if someone can point me in the right direction, but for
level
creation, I definately need someone that can see.
 If you are interested in helping with this project, or know someone who
might be, please let me know.  You can email me directly at
[EMAIL PROTECTED] if you like.
 The main purpose of this project is to help folks understand and train
with the seeing with sound software, and hopefully have some fun while
doing
it.  If you would like to be a part of this worthwhile effort, we welcome
any and all assistance.
 Thanks,
 Che Martin
 [EMAIL PROTECTED]
www.linksForBlinks.com
--


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