Well on dm_powerhouse for instance, do you know of any particular spawn point 
that's broken?  They're all official Valve maps so I couldn't modify them, but 
maybe could hack in a code workaround to not use the broken spawn points if 
that's the issue.

At 2006/03/09 08:30 PM, you wrote:
>--
>[ Picked text/plain from multipart/alternative ]
>BG2 used to crash when there was too many telefrags at once. "Falling out of
>maps" is a issue with badly placed spawn points(usually the bottom of the
>player sticks through the displacement and falls through). Also, HL2DM
>doesn't have lots of players spawning at once, as they die at least a few
>seconds apart and have to trigger their own spawn, so I doubt you'd have
>that many telefrags.
>
>
>--
>Draco
>--
>
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