The breaking of class tables compatibility may have been unavoidable for whatever reason - but a notice would be helpful.
At 2006/06/11 05:15 PM, you wrote: >I really wish they'd fix the tools as well, it's been almost 2 weeks now and >the tools still don't work properly. > >Steam is great because you can release updates and whatnot.. but come on, >breaking everything in the process??!?? > >-------------- >-- omega >Heroes of Excelsior >http://www.heroesofexcelsior.com >Blackened Interactive >http://www.blackened-interactive.com >> -----Original Message----- >> From: [EMAIL PROTECTED] >> [mailto:[EMAIL PROTECTED] >> Sent: June 11, 2006 6:01 PM >> To: [email protected] >> Subject: Re: [hlcoders] Server uses different classe tables >> >> The last steam update that broke compatibility was mid last week I >> believe. >> >> At 2006/06/11 04:53 PM, William Ravaine wrote: >> >Yes that's what I suspected either - As I've explained in my first mail, >> >I've update tried updating the dedicated server using the HLDSUpdateTool, >> >but maybe I did that wrong? Here's the command line Im using: >> > >> >HldsUpdateTool.exe -command update -game hl2mp >> > >> >This is a mod based on the hl2mp code. When I ran it, it said everything >> was >> >up to date already (which is suspicious since you've said there's been an >> >update recently). Is it the wrong command or do I need to update >> something >> >else? Maybe there's a new version of the updater too? >> > >> > >> >>From: [EMAIL PROTECTED] >> >>Reply-To: [email protected] >> >>To: [email protected] >> >>Subject: Re: [hlcoders] Server uses different classe tables >> >>Date: Sun, 11 Jun 2006 16:45:42 -0500 >> >> >> >>The last srcds update was not backwards-compatible. Make sure you've >> >>updated or you will get this error. This isn't the first srcds update >> that >> >>has had this bug/feature - it happened a couple months back as well. >> >> >> >>At 2006/06/11 04:33 PM, Garry Newman wrote: >> >>>The different class tables doesn't nessisarily mean that the dlls >> >>>weren't compiled at the same time.. you could have just messed up the >> >>>send/recv tables. It usually happens when the server is trying to send >> >>>something and the client doesn't have a variable ready for it.. (their >> >>>tables don't match). >> >>> > > > >_______________________________________________ >To unsubscribe, edit your list preferences, or view the list archives, please >visit: >http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

