Hello,

since the last update, my server plugin crashes when I use
IPlayerInfo::GetNetworkIDString on a fake client. The client was created
with IVEngineServer::CreateFakeClient(). IPlayerInfo::IsFakeClient() returns
false! (another bug)
The game is CS:S. The code was running fine before. I have only seen a
difference in the gamedll, this is now version 5 in DOD:S. The source SDK
was not updated since ages. Anyone knows a workaround for this bug?

Regards
Ronny


_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to