Hello, since the last update, my server plugin crashes when I use IPlayerInfo::GetNetworkIDString on a fake client. The client was created with IVEngineServer::CreateFakeClient(). IPlayerInfo::IsFakeClient() returns false! (another bug) The game is CS:S. The code was running fine before. I have only seen a difference in the gamedll, this is now version 5 in DOD:S. The source SDK was not updated since ages. Anyone knows a workaround for this bug?
Regards Ronny _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

