Only reason I asked is because we were allowed to use gunman stuff in hl1
mods, and valve didn't own gunman either.

So I thought I'd throw the question out anyway; as it applied then, as it
was a game derived off of hl1; so I wasn't sure if it was the same for
source or not.

--------------
-- omega
Heroes of Excelsior
http://www.heroesofexcelsior.com
Blackened Interactive
http://www.blackened-interactive.com

> -----Original Message-----
> From: Jeremy Swigart [mailto:[EMAIL PROTECTED]
> Sent: July 10, 2006 8:12 PM
> To: [email protected]
> Subject: Re: [hlcoders] sin -- valve? ritual?
>
> --
> [ Picked text/plain from multipart/alternative ]
> I can say pretty confidently that you probably can't do that.
>
> On 7/7/06, Tony omega Sergi <[EMAIL PROTECTED]> wrote:
> >
> >
> > Are we allowed to use SiN models in our hl2 mods?


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