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[ Picked text/plain from multipart/alternative ]
Ok

I have put the following into gameConfig.txt and now the SDK gives the error
"This Game is Currently not Available. Please Try again at another Time"
Here's the entry I had added. MInd you this mod is multiplayer and is from
the "alter hl2 multiplayer" option not the "start from scratch multiplayer"
option when I went to create a new mod.

     "Conflict Theory"
        {
            "GameDir"        "C:\program
files\valve\steam\SteamApps\SourceMods\ConflictFiles"
            "hammer"
            {
                "GameData0"        "C:\program
files\valve\steam\SteamApps\SourceMods\ConflictFiles\conflict.fgd"
                "TextureFormat"        "5"
                "MapFormat"        "4"
                "DefaultTextureScale"        "0.250000"
                "DefaultLightmapScale"        "16"
                "GameExe"        "c:\program
files\valve\steam\steamapps\biscuitcleaver\half-life 2 deathmatch\hl2.exe"
                "DefaultSolidEntity"        "func_detail"
                "DefaultPointEntity"        "info_player_deathmatch"
                "BSP"        "c:\program
files\valve\steam\steamapps\biscuitcleaver\sourcesdk\bin\vbsp.exe"
                "Vis"        "c:\program
files\valve\steam\steamapps\biscuitcleaver\sourcesdk\bin\vvis.exe"
                "Light"        "c:\program
files\valve\steam\steamapps\biscuitcleaver\sourcesdk\bin\vrad.exe"
                "GameExeDir"        "c:\program
files\valve\steam\steamapps\biscuitcleaver\half-life 2 deathmatch"
                "MapDir"        "c:\program
files\valve\steam\SteamApps\SourceMods\conflictfiles\mapsrc"
                "BSPDir"        "c:\program
files\valve\steam\SteamApps\SourceMods\conflictfiles\maps"
                "CordonTexture"        "tools\toolsskybox"
                "MaterialExcludeCount"        "0"
            }
        }

On 12/6/06, Chris Janes <[EMAIL PROTECTED]> wrote:
>
> You could just hand craft the entry in the GameConfig.txt - found in
> \Steam\SteamApps\<Username>\sourcesdk\bin - copy an existing entry (for
> say,
> HL2) and enter the information for your mod (the majority is either the
> same
> or really easy to figure out).
>
> That's part of what Vconfig does - you'll then be able to find the mod
> under
> the drop down list in the SDK menu. It's not the easiest method, but it's
> pretty much a guaranteed way of fixing this sort of issue.
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Greg Lindquist
> Sent: 06 December 2006 17:12
> To: [email protected]
> Subject: Re: [hlcoders] My mod disapeared.
>
> --
> [ Picked text/plain from multipart/alternative ] I was under the
> impression
> that there was a away to reinstall the entire SDK
> - if I do that, would that ruin my mod?
>
>
>
> _______________________________________________
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> please visit:
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>
>
--

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