When ever I setup a client side effect like a particle amitter and then write the DispatchMessage() on the server the effects only seem to show t oother people; and not the person who created the effect.
I am pretty stumped why this is happening; I assume it's not ment to as you can't call client effects in the server dll itself; so I don't understand why the client that called the effect isnt receiving the DispatchedMessage? Can anyone shed some light on this problem? Thanks _________________________________________________________________ Express yourself instantly with MSN Messenger! Download today it's FREE! http://messenger.msn.click-url.com/go/onm00200471ave/direct/01/ _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

