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http://forums.alliedmods.net/showpost.php?p=326764&postcount=7

It will only download the file if a file by that name doesn't already exist
on the client's machine, so you can't use this method to update existing
files.

On 2/15/07, Ryan Sheffer <[EMAIL PROTECTED]> wrote:
>
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> Hi
>
> I'm just wondering if there is an easy way of sending say a model, sound,
> txt, material file from the server to a clients machine. I can
> think of a way of doing this, but before I go with a more manual approach,
> perhaps Valve have left us some handy functions or code so
> we don't have to write our own. Not to seem lazy or anything ;) It is
> really
> just my own curiosity at this point and could be handy.
> I know the res files will send sounds, materials, etc to a clients machine
> when the map loads, but I need a way of doing this outside of a
> map res file.
>
> Thanks :D
>
> --
> ~skidz
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>
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