Just remember to do it during LevelInit ;)

> -----Original Message-----
> From: Ryan Sheffer [mailto:[EMAIL PROTECTED]
> Sent: 20 February 2007 18:52
> To: [email protected]
> Subject: Re: [hlcoders] How to send text files, mdl files, etc to a
> clients computer?
>
> --
> [ Picked text/plain from multipart/alternative ]
> Thanks, way easier than I thought. :D
>
> On 2/16/07, Jay Croghan <[EMAIL PROTECTED]> wrote:
> >
> > You could try this version also...
> > http://forums.alliedmods.net/showpost.php?p=338003&postcount=17
> >
> > It checks for the existence of the file before adding it to the dl
> table.
> >
> > - Jay
> >
> >
> > Quoting LDuke <[EMAIL PROTECTED]>:
> >
> > > --
> > > [ Picked text/plain from multipart/alternative ]
> > > http://forums.alliedmods.net/showpost.php?p=326764&postcount=7
> > >
> > > It will only download the file if a file by that name doesn't already
> > exist
> > > on the client's machine, so you can't use this method to update
> existing
> > > files.
> > >
> > > On 2/15/07, Ryan Sheffer <[EMAIL PROTECTED]> wrote:
> > >>
> > >> --
> > >> [ Picked text/plain from multipart/alternative ]
> > >> Hi
> > >>
> > >> I'm just wondering if there is an easy way of sending say a model,
> > sound,
> > >> txt, material file from the server to a clients machine. I can
> > >> think of a way of doing this, but before I go with a more manual
> > approach,
> > >> perhaps Valve have left us some handy functions or code so
> > >> we don't have to write our own. Not to seem lazy or anything ;) It is
> > >> really
> > >> just my own curiosity at this point and could be handy.
> > >> I know the res files will send sounds, materials, etc to a clients
> > machine
> > >> when the map loads, but I need a way of doing this outside of a
> > >> map res file.
> > >>
> > >> Thanks :D
> > >>
> > >> --
> > >> ~skidz
> > >> --
> > >>
> > >> _______________________________________________
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> archives,
> > >> please visit:
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> > >>
> > >>
> > > --
> > >
> > > _______________________________________________
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> > >
> > >
> >
> >
> >
> > _______________________________________________
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> > please visit:
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> >
> >
>
>
> --
> ~skidz
> --
>
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