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http://list.valvesoftware.com/mailman/listinfo/hlmappers

On 2/20/07, RMaioroff <[EMAIL PROTECTED]> wrote:
>
> Hello,
>
> Forgive me if this is not on-topic. I was unable to find a similar list
> for
> level designers.
>
> We have a few open positions on a small commercial dev team for level
> designers. Please see the posting below, and if interested contact me via
> PM
> at http://forums.planetwca.com and send the PM to [WCA]PHPirate.
>
> Position: Level Design
> Category: N/A
> Type: Full Time / Contract
> Duration: 4 months +
> Base: HL2
> Salary: This is a pay-per-map contract. Average payout is $200 per map,
> some
> more, some less depending on quality.
> Retainer: No
>
> Summary:
> -----------
>
> We're looking to hire skilled, experienced Source level designers to be
> part
> of a small team responsible for the development of an HL2 based mod.
>
> Successful candidates will have both source experience as well as TFC CONC
> JUMP mapping skills. This obviously means you need reasonable conc jump
> skills to begin with.
>
> So if you're an old school mapper from TFC and you've got mad source
> skills
> now, this could be a good chance to earn some cash for your effort.
>
> Map samples are required for you to be considered. If you've no
> experience,
> please do not inquire.
>
> More details available. This project is under an NDA, which you must be
> willing to sign.
>
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>


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<b>Stephen Swires</b>
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