On average I contract out at more than $200 for a modelled, textured and LOD'd static_prop model.
$200 for a map? Gee, I sure hope you like the colour Orange.... - Jed On 20/02/07, Adam amckern Mckern <[EMAIL PROTECTED]> wrote:
How can this be a commercial 'mod'? Also, the salary of your average level designer is $43,486 (Gamasutra 2006 salary survey). http://gamecareerguide.com/features/266/are_you_in_demand_2006_game_.php?page=4 If some one was to spend 1500 hours (as many commercial level designers do) on a single map, 200 is not even worth them doing what I'm doing, and saying - piss off. Adam --- RMaioroff <[EMAIL PROTECTED]> wrote: > Hello, > > Forgive me if this is not on-topic. I was unable to > find a similar list for > level designers. > > We have a few open positions on a small commercial > dev team for level > designers. Please see the posting below, and if > interested contact me via PM > at http://forums.planetwca.com and send the PM to > [WCA]PHPirate. > > Position: Level Design > Category: N/A > Type: Full Time / Contract > Duration: 4 months + > Base: HL2 > Salary: This is a pay-per-map contract. Average > payout is $200 per map, some > more, some less depending on quality. > Retainer: No > > Summary: > ----------- > > We're looking to hire skilled, experienced Source > level designers to be part > of a small team responsible for the development of > an HL2 based mod. > > Successful candidates will have both source > experience as well as TFC CONC > JUMP mapping skills. This obviously means you need > reasonable conc jump > skills to begin with. > > So if you're an old school mapper from TFC and > you've got mad source skills > now, this could be a good chance to earn some cash > for your effort. > > Map samples are required for you to be considered. > If you've no experience, > please do not inquire. > > More details available. This project is under an > NDA, which you must be > willing to sign. > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view > the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -------- Nigredo Studios http://www.nigredostudios.com ____________________________________________________________________________________ The fish are biting. Get more visitors on your site using Yahoo! Search Marketing. http://searchmarketing.yahoo.com/arp/sponsoredsearch_v2.php _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
_______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

