Hello, I am trying to duplicate the electricity effects that the rollermine
has going from shocker to shocker. I cannot find where it hooks up the
electricity sprite to each of it's attachments and back, the only line I
could find in npc_rollermine.cpp was this:

PrecacheModel( "sprites/bluelight1.vmt" );

This appears to be the correct sprite. The only other thing I saw was the
setting of the rollermine's m_nSkin, but I tried setting the skin on my own
entity that uses roller_spikes.mdl and it did not work, and in model viewer
the roller_spikes.mdl only has one skin. Where/how does the rollermine set
it's electricity cage up?

Thanks, Dest

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